The MARS also has heavy / light armour variants (also upgradeable), which allows you to give the vehicle additional HP at the cost of slightly reducing its time units (the concepts above don't show this, but it's reflected on the model - the tracks and body have additional armour, etc).įinally, the chassis itself can be upgraded - once you reach a certain tech level you will be able to upgrade the tracks into a hover chassis which has additional TU and jetpack functionality. The MARS is now a vehicle that can use one of three primary weapons (rocket launcher, cannon, machinegun) that are all upgradeable as you research new weapon tiers. The in-game models are nearly complete but not yet set up in the game. Hi everyone - time for another monthly update, and lots of tactical combat changes to talk about! The first new thing we've been working on is the art for the modular MARS, and you can see a couple of the concepts below.
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